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African Clearing

506582689Analyzed
4v4 RM · 17d ago on Sep 14, 2026· 47m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Berbers · Mexico
1452
+14
🇺🇸 Spanish · United States
1452
+14
🇺🇸 Magyars · United States
1416
+15
🇨🇳 Huns · China
1387
+16
🇨🇳 Mongols · China
1475
-18
🇲🇽 Vietnamese · Mexico
1409
-15
🇲🇽 Wei · Mexico
1369
-14
🇲🇽 Armenians · Mexico
1337
-12
Player eAPM Actions Feudal Castle Imperial Opening
57 2,687 14:15 18:13 40:39 ⛏ Fast Castle
51 2,395 12:55 17:08 41:15 ⛏ Fast Castle
50 2,371 11:56 22:55 — ⚔ Scout Rush
45 2,109 13:16 17:35 38:42 ⛏ Fast Castle
34 1,597 12:50 25:30 — ⚔ Scouts into Archers
30 1,432 12:07 20:34 39:46 ⚔ Archers into Skirms
28 1,304 12:07 15:42 — ⛏ Fast Castle
26 1,219 14:26 25:01 43:42

Resources

Player Food Wood Gold Stone Spent Collected
20,455 20,013 13,525 1,055 55,048 58,029
22,155 12,685 15,185 1,055 51,080 52,646
16,710 10,636 8,160 3,585 39,091 48,330
17,235 10,810 9,190 1,700 38,935 41,250
14,025 12,139 8,075 1,885 36,124 39,508
9,720 8,712 3,565 1,460 23,457 26,639
7,800 7,275 1,840 340 17,255 19,391
5,750 5,768 1,845 2,350 15,713 16,390
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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