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Arena

504746303Analyzed
4v4 RM · 25d ago on Sep 6, 2026· 64m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Teutons · Russia
1396
+17
🇩🇪 Portuguese · Germany
1368
+18
🇩🇪 Georgians · Germany
1364
+18
🇩🇪 Italians · Germany
1354
+19
🇪🇨 Franks · Ecuador
1465
-19
🇨🇳 Italians · China
1465
-20
🇨🇳 Vikings · China
1378
-17
🇧🇷 Turks · Brazil
1362
-16
Player eAPM Actions Feudal Castle Imperial Opening
44 2,821 10:44 14:35 30:00 ⛏ Fast Castle
40 2,602 9:43 14:57 27:06 ⛏ Fast Castle
37 2,397 10:07 13:58 27:40 ⛏ Fast Castle
28 1,814 10:43 16:53 23:39 ◆ FC into Fast Imp
25 1,622 11:10 15:01 29:57 ⛏ Fast Castle
22 1,415 12:05 15:47 30:33 ⛏ Fast Castle
15 933 11:32 15:24 29:00 ⛏ Fast Castle
11 689 11:23 15:04 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
74,405 32,955 50,595 7,300 165,255 172,914
82,170 31,310 24,590 3,955 142,025 145,156
47,870 49,789 37,840 5,585 141,084 152,427
66,700 19,635 30,175 7,450 123,960 131,607
13,645 21,545 19,060 2,150 56,400 69,671
18,150 20,991 13,015 3,785 55,941 63,347
10,415 9,805 5,705 880 26,805 35,301
3,460 2,157 300 100 6,017 7,147
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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