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African Clearing

504739243Analyzed
4v4 RM · 25d ago on Sep 6, 2026· 41m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1446
+19
🇮🇳 Huns · India
1428
+20
🇹🇷 Italians · Türkiye
1425
+20
🇫🇮 Jurchens · Finland
1411
+20
🇪🇸 Koreans · Spain
1580
-22
🇩🇪 Spanish · Germany
1537
-21
🇧🇷 Chinese · Brazil
1531
-21
🇨🇴 Vietnamese · Colombia
1385
-15
Player eAPM Actions Feudal Castle Imperial Opening
50 2,076 12:10 29:57 — ⚔ Archer Rush
45 1,858 12:40 16:36 — ⛏ Fast Castle
41 1,699 12:59 17:52 36:49 ⛏ Fast Castle
40 1,676 14:33 18:51 — ⛏ Fast Castle
37 1,537 12:35 16:31 37:52 ⚔ FC into Scouts
31 1,301 12:47 21:08 36:37 ⚔ Skirmisher Rush
25 1,039 12:19 23:48 — ⚔ Archers into Towers
24 990 14:05 24:24 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
16,525 13,040 7,940 3,100 40,605 43,586
16,555 7,367 5,870 1,520 31,312 33,438
10,750 13,332 4,490 1,330 29,902 31,723
13,735 9,616 2,845 2,275 28,471 33,560
10,175 10,535 5,430 1,135 27,275 28,231
7,875 12,303 2,910 2,950 26,038 25,817
6,795 7,969 3,735 1,725 20,224 20,241
7,895 6,313 3,100 1,800 19,108 20,366
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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