AoeStats
← beneath mariana

QS Arena

503697081Analyzed
4v4 RM · 1mo ago on Sep 1, 2026· 38m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Cumans · Argentina
1539
+13
🇦🇷 Maya · Argentina
1507
+14
🇦🇷 Persians · Argentina
1488
+15
🇦🇷 Teutons · Argentina
1465
+16
🇦🇷 Bengalis · Argentina
1501
-16
🇨🇳 Japanese · China
1470
-15
🇳🇿 Britons · New Zealand
1448
-14
🇪🇸 Poles · Spain
1435
-13
Player eAPM Actions Feudal Castle Imperial Opening
53 2,050 7:49 11:57 26:58 ⛏ Fast Castle
48 1,846 8:06 12:07 27:05 ⛏ Fast Castle
46 1,786 7:57 12:02 24:41 ⛏ Fast Castle
40 1,528 7:04 21:47 32:06 ⚔ Towers FC
39 1,515 8:57 12:45 25:23 ⛏ Fast Castle
35 1,358 6:54 20:02 28:58 ⛏ Fast Castle
33 1,283 8:01 11:28 27:58 ⛏ Fast Castle
31 1,179 6:28 17:31 26:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,770 10,160 13,595 4,300 66,825 70,062
24,280 14,210 15,115 3,000 56,605 62,984
13,500 20,110 13,645 2,855 50,110 52,454
22,365 20,353 4,925 2,380 50,023 54,229
17,465 14,095 10,145 3,650 45,355 48,147
20,865 13,505 8,640 2,150 45,160 50,703
19,880 11,503 4,960 2,865 39,208 43,665
15,085 10,610 5,855 1,850 33,400 36,846
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.