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503348710Analyzed
4v4 RM · 1mo ago on Aug 31, 2026· 48m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Khmer · China
1452
+12
🇨🇳 Khitans · China
1451
+12
🇰🇷 Britons · South Korea
1423
+13
🇹🇭 Ethiopians · Thailand
1412
+13
🇻🇳 Khmer · Vietnam
1376
-13
🇦🇺 Franks · Australia
1364
-13
🇩🇪 Byzantines · Germany
1334
-12
🇩🇪 Koreans · Germany
1334
-12
Player eAPM Actions Feudal Castle Imperial Opening
57 2,763 9:17 25:11 34:55 ⚔ Archer Rush
54 2,613 9:52 14:31 31:55 ⚔ Archers FC
46 2,251 11:13 14:52 31:20 ⚔ FC into Scouts
34 1,679 11:14 15:12 30:55 ⛏ Fast Castle
34 1,634 8:55 24:11 34:22 ⚔ Towers FC
32 1,566 9:17 20:44 31:11 ⚔ Scout Rush
29 1,391 10:25 16:33 31:33 ⛏ Fast Castle
27 1,315 10:26 13:42 34:48 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,285 28,910 15,765 2,310 68,270 77,871
31,385 15,523 17,190 1,700 65,798 69,932
27,360 24,625 11,390 1,720 65,095 69,764
23,025 22,160 12,875 6,300 64,360 75,523
28,495 15,733 14,935 1,685 60,848 66,041
14,875 17,486 12,135 2,070 46,566 48,151
14,555 18,550 4,495 2,275 39,875 44,400
12,230 13,395 4,875 1,600 32,100 47,477
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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