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Arabia

505265236Analyzed
4v4 RM · 23d ago on Sep 8, 2026· 69m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
817
+12
🇭🇰 Huns · Hong Kong SAR China
762
+14
🇺🇸 Spanish · United States
711
+17
🇪🇸 Japanese · Spain
670
+18
🇺🇸 Hindustanis · United States
787
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🇨🇳 Wei · China
727
-15
🇻🇳 Spanish · Vietnam
701
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🇨🇳 Lithuanians · China
693
-14
Player eAPM Actions Feudal Castle Imperial Opening
26 1,795 11:05 28:35 41:10 ⚔ Skirmisher Rush
25 1,743 11:32 25:47 41:28 ⚔ Scout Rush
24 1,687 10:10 20:07 44:20 ⛏ Fast Castle
22 1,547 9:57 22:49 36:42 ⚔ Scout Rush
17 1,151 11:36 15:51 34:09 ⛏ Fast Castle
16 1,122 13:57 23:34 37:07 ⛏ Fast Castle
12 799 14:09 25:34 34:23 ⚔ Scout Rush
10 663 10:19 27:25 44:11

Resources

Player Food Wood Gold Stone Spent Collected
40,910 26,850 18,540 3,200 89,500 140,612
17,550 34,900 30,815 4,980 88,245 131,799
31,835 23,686 24,600 1,600 81,721 94,175
25,575 16,960 22,755 890 66,180 75,843
29,110 17,915 11,125 2,725 60,875 67,392
23,335 17,242 15,155 2,500 58,232 76,350
19,095 14,995 12,055 2,900 49,045 71,958
19,820 16,703 10,280 1,635 48,438 59,058
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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