MegaRandom
505262510Analyzed4v4 RM
·
23d ago on Sep 8, 2026·
52m 17s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 149,466 analysed team-game players on MegaRandom.
又菜又爱玩
C
Feudal Age
14:31
vs 11:14
btm 7%
Castle Age
20:11
vs 20:18
top 49%
Imperial Age
—
vs 37:21
btm 0%
eAPM
32
vs 28
top 41%
First military
23:47
vs 14:32
btm 9%
▼
Slow Feudal Age at 14:31 — slower than 93% of analysed players on MegaRandom
▼
Loom never researched — one lost villager costs more
▼
First military only at 23:47 (Monk) — later than 91% of analysed players on MegaRandom
▼
Town centers idle 22:35 of the first 20:11 — keep villagers queued
Tha_JB
D
Feudal Age
16:57
vs 11:14
btm 2%
Castle Age
26:52
vs 20:18
btm 8%
Imperial Age
49:29
vs 37:21
btm 5%
eAPM
12
vs 28
btm 9%
First military
24:07
vs 14:32
btm 9%
▼
Slow Feudal Age at 16:57 — slower than 98% of analysed players on MegaRandom
▼
Slow Castle Age at 26:52 — slower than 92% of analysed players on MegaRandom
▼
Slow Imperial Age at 49:29 — slower than 95% of analysed players on MegaRandom
▼
Low eAPM (12) — busier hands win idle time back
▼
First military only at 24:07 (Scout Cavalry) — later than 91% of analysed players on MegaRandom
▼
Town centers idle 29:45 of the first 26:52 — keep villagers queued
runningelmi
D
Feudal Age
16:37
vs 11:14
btm 2%
Castle Age
23:31
vs 20:18
btm 23%
Imperial Age
51:05
vs 37:21
btm 3%
eAPM
36
vs 28
top 31%
First military
18:03
vs 14:32
btm 29%
▼
Slow Feudal Age at 16:37 — slower than 98% of analysed players on MegaRandom
▼
Slow Castle Age at 23:31 — slower than 77% of analysed players on MegaRandom
▼
Slow Imperial Age at 51:05 — slower than 97% of analysed players on MegaRandom
▼
Town centers idle 21:35 of the first 23:31 — keep villagers queued
巨像到你家门口
D
Feudal Age
14:55
vs 11:14
btm 5%
Castle Age
22:29
vs 20:18
btm 31%
Imperial Age
44:41
vs 37:21
btm 12%
eAPM
30
vs 28
top 44%
First military
22:30
vs 14:32
btm 12%
▼
Slow Feudal Age at 14:55 — slower than 95% of analysed players on MegaRandom
▼
Slow Imperial Age at 44:41 — slower than 88% of analysed players on MegaRandom
▼
First military only at 22:30 (Xianbei Raider) — later than 88% of analysed players on MegaRandom
▼
Town centers idle 28:21 of the first 22:29 — keep villagers queued
John
D
Feudal Age
15:26
vs 11:14
btm 4%
Castle Age
22:28
vs 20:18
btm 31%
Imperial Age
—
vs 37:21
btm 0%
eAPM
26
vs 28
btm 45%
First military
26:52
vs 14:32
btm 5%
▼
Slow Feudal Age at 15:26 — slower than 96% of analysed players on MegaRandom
▼
First military only at 26:52 (Spearman) — later than 95% of analysed players on MegaRandom
▼
Town centers idle 20:07 of the first 22:28 — keep villagers queued
Kingssiu
C
Feudal Age
14:25
vs 11:14
btm 7%
Castle Age
19:42
vs 20:18
top 45%
Imperial Age
—
vs 37:21
btm 0%
eAPM
21
vs 28
btm 31%
First military
20:23
vs 14:32
btm 18%
▼
Slow Feudal Age at 14:25 — slower than 93% of analysed players on MegaRandom
▼
Town centers idle 19:03 of the first 19:42 — keep villagers queued
路一司
D
Feudal Age
—
vs 11:14
btm 0%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
6
vs 28
btm 2%
▼
Low eAPM (6) — busier hands win idle time back
▼
Town centers idle 65:40 of the first 30:00 — keep villagers queued
兼职部诗人
D
Feudal Age
—
vs 11:14
btm 0%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
7
vs 28
btm 3%
▼
Low eAPM (7) — busier hands win idle time back
▼
Town centers idle 44:35 of the first 30:00 — keep villagers queued