Arena
509808831Analyzed2v2 RM
·
3d ago on Sep 28, 2026·
50m 35s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Terror_PE
393 units ordered
Champion179
Hand Cannoneer112
Two-Handed Swordsman36
Huskarl30
Capped Ram20
Long Swordsman14
Man-at-Arms1
Archer1
First military 27:46 — Militia
W_DPINT003
311 units ordered
Hussar225
Heavy Scorpion31
Siege Onager25
Siege Ram11
Onager6
Capped Ram6
Monk4
Scout Cavalry3
First military 14:39 — Scout Cavalry
AxD | Cad Bane
739 units ordered
Champion523
Light Cavalry142
Two-Handed Swordsman19
Trebuchet11
Man-at-Arms10
Capped Ram10
Warrior Priest7
Long Swordsman7
Monk3
Composite Bowman3
Spearman2
Battering Ram2
First military 16:21 — Monk
AxD | Kurumi 002
321 units ordered
Champion163
Elite Skirmisher70
Arbalester30
Long Swordsman15
Two-Handed Swordsman15
Jaguar Warrior10
Crossbowman10
Spearman7
Monk1
First military 15:32 — Monk
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Terror_PE’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
W_DPINT003’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
AxD | Cad Bane’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
AxD | Kurumi 002’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3