AoeStats
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Arena

506767425Analyzed
4v4 RM · 17d ago on Sep 15, 2026· 102m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Slavs · Chile
1664
+14
🇸🇻 Cumans · El Salvador
1624
+16
🇦🇷 Italians · Argentina
1571
+18
🇦🇷 Bohemians · Argentina
1562
+18
🇨🇳 Magyars · China
1750
-21
🇮🇳 Goths · India
1703
-20
🇩🇪 Burmese · Germany
1584
-15
Player eAPM Actions Feudal Castle Imperial Opening
61 6,239 10:59 15:05 32:11 ⛏ Fast Castle
46 4,667 10:38 14:11 32:08 ⛏ Fast Castle
44 4,494 8:45 22:48 38:09 ⚔ Towers FC
44 4,477 10:39 15:08 39:17 ⛏ Fast Castle
38 3,844 10:45 14:32 29:48 ⛏ Fast Castle
36 3,723 11:30 15:05 44:30 ⛏ Fast Castle
33 3,411 10:21 14:23 28:41 ⛏ Fast Castle
32 3,239 8:17 19:34 31:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
154,925 90,861 42,445 6,160 294,391 312,719
200,815 39,210 45,150 3,750 288,925 296,567
95,015 96,725 46,065 3,540 241,345 267,833
101,460 53,525 43,515 5,320 203,820 218,641
56,615 79,033 29,645 1,770 167,063 209,899
66,365 44,170 47,290 4,695 162,520 177,984
75,535 52,263 13,860 2,460 144,118 145,165
46,830 44,011 27,925 2,545 121,311 143,918
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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