AoeStats
← 香辣小鲨鱼

Black Forest

503113429Analyzed
4v4 RM · 1mo ago on Aug 30, 2026· 48m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇯🇵 Turks · Japan
1027
+13
🇨🇳 Hindustanis · China
1021
+13
🇹🇼 Saracens · Taiwan
1001
+14
🇺🇸 Khmer · United States
989
+15
🇨🇳 Franks · China
967
-14
🇨🇳 Goths · China
964
-14
🇨🇳 Hindustanis · China
958
-14
🇨🇳 Persians · China
945
-13
Player eAPM Actions Feudal Castle Imperial Opening
54 2,575 17:15 29:07 40:09 ⛏ Fish Boom FC
38 1,813 10:25 15:28 28:42 ⛏ Fast Castle
36 1,739 12:31 17:13 30:04 ⛏ Fast Castle
27 1,298 11:32 20:01 34:42 ⛏ Fast Castle
21 994 10:45 21:33 34:49
19 895 12:17 16:44 33:19 ⛏ Fast Castle
14 695 11:15 15:19 30:39 ⛏ Fast Castle
11 515 33:37 — —

Resources

Player Food Wood Gold Stone Spent Collected
34,410 14,960 24,090 950 74,410 82,785
29,830 21,381 6,505 950 58,666 66,949
27,365 12,513 15,515 1,700 57,093 60,219
26,495 15,188 11,355 4,030 57,068 69,168
22,865 10,120 17,085 2,900 52,970 73,926
16,895 9,432 5,500 1,765 33,592 38,364
14,640 10,072 6,590 1,545 32,847 38,218
2,550 1,374 50 0 3,974 4,204
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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