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Black Forest

508434161Analyzed
4v4 RM · 8d ago on Sep 22, 2026· 42m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Dravidians · India
1168
+11
🇮🇳 Saracens · India
1121
+13
🇹🇼 Poles · Taiwan
1088
+14
🇹🇼 Vietnamese · Taiwan
1084
+14
🇵🇪 Poles · Peru
1085
-14
🇩🇪 Sicilians · Germany
1061
-13
🇨🇭 Bohemians · Switzerland
1050
-13
🇪🇸 Burmese · Spain
1016
-12
Player eAPM Actions Feudal Castle Imperial Opening
58 2,464 8:59 21:01 37:59 ⚔ Scout Rush
47 1,991 12:49 26:14 41:43 ⚔ Archer Rush
34 1,426 13:20 17:28 29:30 ⛏ Fast Castle
30 1,253 10:56 18:13 32:02 ⛏ Fast Castle
27 1,123 12:43 19:17 32:51 ⛏ Fast Castle
20 842 14:14 20:18 33:51 ⛏ Fast Castle
18 739 11:30 15:22 38:37 ⛏ Fast Castle
13 549 15:55 21:07 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,835 12,725 15,800 2,880 49,240 53,542
22,125 14,828 9,845 900 47,698 51,605
19,850 12,670 10,960 1,970 45,450 48,346
19,530 11,636 6,610 1,600 39,376 41,090
17,780 11,018 7,845 560 37,203 42,876
15,150 13,005 3,035 525 31,715 47,925
11,250 11,027 5,735 310 28,322 32,487
3,675 4,295 250 575 8,795 9,725
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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