AoeStats
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Arena

507984176Analyzed
4v4 RM · 10d ago on Sep 20, 2026· 28m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Bulgarians · Italy
1099
+16
🇺🇸 Cumans · United States
1098
+16
🇨🇾 Persians · Cyprus
1066
+18
🇨🇭 Bohemians · Switzerland
1031
+19
🇭🇰 Khmer · Hong Kong SAR China
1118
-18
🇹🇼 Britons · Taiwan
1111
-18
🇨🇳 Magyars · China
1098
-17
🇨🇳 Huns · China
1078
-16
Player eAPM Actions Feudal Castle Imperial Opening
44 1,275 10:15 14:47 — ⛏ Fast Castle
35 1,020 10:54 16:02 — ⚔ FC into Archers
29 828 11:11 15:17 — ⛏ Fast Castle
27 781 13:06 16:09 — ⛏ Fast Castle
27 771 13:29 — — ⚔ M@A into Towers
25 724 10:17 14:34 — ⛏ Fast Castle
20 565 10:49 15:11 — ⛏ Fast Castle
19 554 10:53 15:54 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
12,900 6,205 2,540 1,050 22,695 24,886
9,775 6,460 2,115 1,050 19,400 20,949
8,270 7,375 1,970 1,050 18,665 20,597
8,340 5,250 1,875 200 15,665 19,691
6,595 4,655 2,045 200 13,495 13,830
5,955 5,085 905 850 12,795 14,732
4,670 3,915 965 885 10,435 10,629
3,920 4,780 250 1,080 10,030 11,871
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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