Four Lakes
508898531Analyzed1v1 RM
·
7d ago on Sep 24, 2026·
50m 48s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
and0608's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
iisraelunna
D
Feudal Age
11:37
vs 10:51
btm 29%
Castle Age
22:01
vs 20:09
btm 29%
Imperial Age
46:27
vs 36:23
btm 6%
eAPM
25
vs 32
btm 34%
First military
13:18
vs 12:45
btm 45%
▼
Slow Imperial Age at 46:27 — slower than 94% of analysed players on Four Lakes
▼
Loom after the Feudal click (14:56) — usually safest before it
and0608
C
Feudal Age
12:31
vs 10:51
btm 13%
Castle Age
18:33
vs 20:09
top 31%
Imperial Age
36:01
vs 36:23
top 47%
eAPM
17
vs 32
btm 14%
First military
12:46
vs 12:45
top 50%
▼
Slow Feudal Age at 12:31 — slower than 87% of analysed players on Four Lakes
▼
Low eAPM (17) — busier hands win idle time back
▲
Town centers almost never idle — 21s across the first 18:33