Four Lakes
508712956Analyzed1v1 RM
·
8d ago on Sep 23, 2026·
25m 55s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
and0608's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
psevanp
C
Feudal Age
11:43
vs 10:51
btm 26%
Castle Age
16:30
vs 20:09
top 12%
Imperial Age
—
vs 36:23
btm 0%
eAPM
16
vs 32
btm 12%
First military
16:47
vs 12:45
btm 21%
▲
Fast Castle Age at 16:30 — faster than 88% of analysed players on Four Lakes
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom after the Feudal click (9:34) — usually safest before it
and0608
C
Feudal Age
12:00
vs 10:51
btm 21%
Castle Age
18:54
vs 20:09
top 35%
Imperial Age
—
vs 36:23
btm 0%
eAPM
15
vs 32
btm 9%
First military
14:36
vs 12:45
btm 34%
▼
Slow Feudal Age at 12:00 — slower than 79% of analysed players on Four Lakes
▼
Low eAPM (15) — busier hands win idle time back
▲
Town centers almost never idle — 0s across the first 18:54