Four Lakes
508635829Analyzed1v1 RM
·
8d ago on Sep 23, 2026·
26m 3s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
and0608's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
and0608
D
Feudal Age
11:55
vs 10:51
btm 22%
Castle Age
21:27
vs 20:09
btm 35%
Imperial Age
—
vs 36:23
btm 0%
eAPM
18
vs 32
btm 16%
First military
12:25
vs 12:45
top 46%
▼
Slow Feudal Age at 11:55 — slower than 78% of analysed players on Four Lakes
▼
Low eAPM (18) — busier hands win idle time back
▲
Town centers almost never idle — 1s across the first 21:27
幸亏我及时的护住了脸
C
Feudal Age
12:29
vs 10:51
btm 14%
Castle Age
16:55
vs 20:09
top 15%
Imperial Age
—
vs 36:23
btm 0%
eAPM
24
vs 32
btm 31%
First military
13:30
vs 12:45
btm 43%
▼
Slow Feudal Age at 12:29 — slower than 86% of analysed players on Four Lakes
▲
Fast Castle Age at 16:55 — faster than 85% of analysed players on Four Lakes