AoeStats
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Arena

510295600Analyzed
4v4 RM · 3h ago on Sep 30, 2026· 50m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Italians · China
644
+18
🇺🇸 Burgundians · United States
612
+20
🇨🇳 Persians · China
607
+20
🇯🇵 Persians · Japan
587
+21
🇻🇳 Khitans · Vietnam
786
-24
🇻🇳 Wu · Vietnam
744
-22
🇫🇷 Bulgarians · France
717
-21
🇨🇴 Chinese · Colombia
515
-12
Player eAPM Actions Feudal Castle Imperial Opening
38 1,936 11:23 16:18 38:07 ⛏ Fast Castle
34 1,718 11:17 18:26 35:57 ⛏ Fast Castle
27 1,368 13:44 20:06 35:15 ⛏ Fast Castle
20 1,030 11:16 19:26 31:29 ⛏ Fast Castle
16 792 14:58 23:39 — ⚔ FC into Archers
15 736 11:47 23:18 36:49 ⛏ Fast Castle
15 779 12:52 22:12 34:29 ⛏ Fast Castle
8 393 16:43 24:30 41:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,690 12,560 19,005 3,665 79,920 86,183
23,310 20,625 11,365 2,020 57,320 66,850
30,630 9,155 11,615 4,915 56,315 74,291
20,295 19,375 10,200 2,250 52,120 57,605
22,875 12,525 11,795 1,550 48,745 53,326
23,975 11,855 4,520 1,500 41,850 52,355
9,985 13,870 8,105 850 32,810 40,936
13,830 7,005 5,235 2,675 28,745 38,615
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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