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Nomad

504994624Analyzed
4v4 RM · 25d ago on Sep 7, 2026· 46m 12s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Wu · China
1699
+12
🇨🇳 Mapuche · China
1693
+12
🇨🇳 Magyars · China
1558
+17
🇨🇳 Koreans · China
1554
+17
🇨🇳 Bulgarians · China
1654
-17
🇦🇹 Vietnamese · Austria
1596
-15
🇨🇦 Mongols · Canada
1588
-14
🇭🇰 Italians · Hong Kong SAR China
1537
-12
Player eAPM Actions Feudal Castle Imperial Opening
66 3,064 15:08 18:52 31:50 ⛏ Fish Boom FC
52 2,416 12:51 17:58 35:16 ⚔ Fish Boom into Archers
44 2,031 14:40 18:12 28:22 ⛏ Fish Boom FC
35 1,622 12:57 16:58 37:12 ⛏ Fish Boom FC
34 1,577 14:41 18:20 37:25 ⛏ Fish Boom FC
33 1,510 14:32 18:33 — ⛏ Fish Boom FC
21 969 14:06 28:00 45:21 ⛏ Fish Boom FC
20 945 14:59 19:33 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
23,185 20,364 22,225 3,550 69,324 72,028
27,785 22,500 12,435 1,100 63,820 68,699
22,125 15,020 11,345 3,220 51,710 54,875
11,775 17,797 10,485 2,210 42,267 44,103
10,575 17,576 12,020 1,240 41,411 42,799
13,650 16,037 5,740 2,200 37,627 41,636
9,905 12,924 3,885 2,895 29,609 30,194
5,425 5,055 1,160 1,075 12,715 15,025
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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