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African Clearing

511044482Analyzed
4v4 RM · 5h ago on Oct 3, 2026· 36m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Burmese · China
1524
+10
🇨🇳 Maya · China
1519
+10
🇨🇳 Slavs · China
1392
+15
🇨🇳 Tatars · China
1313
+17
🇭🇰 Burgundians · Hong Kong SAR China
1407
-14
🇺🇸 Hindustanis · United States
1400
-14
🇦🇷 Bulgarians · Argentina
1385
-14
🇺🇸 Mongols · United States
1304
-10
Player eAPM Actions Feudal Castle Imperial Opening
43 1,556 13:07 17:11 31:41 ⛏ Fast Castle
39 1,413 14:59 20:47 — ⛏ Fast Castle
38 1,377 14:28 18:07 — ⛏ Fast Castle
36 1,322 14:39 21:41 — ⚔ Scout Rush
28 1,021 12:49 16:27 35:42 ⛏ Fast Castle
27 993 13:10 20:50 — ⛏ Fast Castle
22 788 12:26 24:24 — ⚔ Scout Rush
21 747 14:35 19:07 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,300 13,654 11,465 1,150 46,569 49,746
13,300 11,394 4,490 1,760 30,944 33,320
7,525 7,769 2,675 3,085 21,054 21,647
8,635 6,880 1,510 1,080 18,105 18,863
9,385 5,530 640 1,800 17,355 18,101
6,375 7,260 2,655 1,030 17,320 17,403
5,710 4,481 1,770 2,100 14,061 16,260
4,965 5,960 1,400 1,510 13,835 13,370
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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