AoeStats
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Black Forest

509850635Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 39m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1277
+17
🇨🇳 Magyars · China
1246
+18
🇭🇰 Khmer · Hong Kong SAR China
1241
+18
🇦🇺 Persians · Australia
1239
+18
🇫🇷 Italians · France
1307
-18
🇨🇿 Bohemians · Czechia
1291
-18
🇧🇷 Mongols · Brazil
1288
-18
🇪🇸 Spanish · Spain
1280
-17
Player eAPM Actions Feudal Castle Imperial Opening
69 2,699 11:25 18:35 — ⛏ Fish Boom FC
46 1,801 12:07 16:06 34:47 ⛏ Fish Boom FC
42 1,632 11:40 24:55 35:47 ⚔ Fish Boom into Archers
41 1,610 11:16 14:58 30:04 ⛏ Fast Castle
33 1,270 13:02 17:33 30:11 ⛏ Fish Boom FC
31 1,198 10:11 19:08 35:24 ⛏ Fish Boom FC
30 1,189 16:39 20:21 33:15 ⛏ Fish Boom FC
25 981 12:25 16:05 30:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,775 21,419 15,440 2,560 57,194 65,719
20,085 13,895 10,825 1,600 46,405 50,821
16,330 15,175 8,765 3,100 43,370 53,111
18,070 15,086 6,025 2,250 41,431 43,644
19,840 14,657 3,350 1,760 39,607 48,673
12,830 14,240 4,900 2,800 34,770 41,519
9,075 10,288 5,430 2,300 27,093 29,038
8,050 7,744 3,825 1,005 20,624 22,554
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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