Arabia
510020069Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
39m 34s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Pepe_MR7
68 units ordered
Elite Skirmisher30
Throwing Axeman19
Knight5
Scout Cavalry4
Spearman4
Monk3
Trebuchet3
First military 12:48 — Scout Cavalry
camelmusic1
34 units ordered
Conquistador16
Pikeman7
Spearman4
Monk3
Scout Cavalry2
Trebuchet2
First military 11:12 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Pepe_MR7’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
camelmusic1’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3