AoeStats
← Enlightened

Arena

510280242Analyzed
2v2 RM · 5h ago on Sep 30, 2026· 43m 16s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Sicilians · Australia
1444
+11
🇪🇸 Britons · Spain
1289
+16
🇻🇳 Wei · Vietnam
1324
-14
🇫🇷 Britons · France
1305
-13
Player eAPM Actions Feudal Castle Imperial Opening
53 2,301 9:33 15:59 34:36 ⛏ Fast Castle
43 1,868 10:48 14:27 30:31 ⛏ Fast Castle
36 1,544 9:31 13:28 29:35 ⛏ Fast Castle
33 1,447 11:24 15:22 33:20 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,685 19,825 9,530 2,750 58,790 65,797
19,295 20,530 16,030 1,280 57,135 60,308
14,950 21,145 16,870 3,550 56,515 64,780
24,030 13,845 14,485 900 53,260 62,104
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.