Arena
510023037Analyzed1v1 RM
·
3d ago on Sep 29, 2026·
45m 45s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
dael_lv's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 229,804 analysed 1v1 players on Arena.
dael_lv
B
Feudal Age
10:07
vs 10:54
top 19%
Castle Age
16:09
vs 16:19
top 47%
Imperial Age
32:03
vs 32:19
top 48%
eAPM
10
vs 27
btm 3%
First military
31:41
vs 17:05
btm 1%
▲
Fast Feudal Age at 10:07 — faster than 81% of analysed players on Arena
▼
Low eAPM (10) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 31:41 (Monk) — later than 99% of analysed players on Arena
▼
Town centers idle 3:49 of the first 16:09 — keep villagers queued
Willy River4
C
Feudal Age
10:26
vs 10:54
top 30%
Castle Age
21:20
vs 16:19
btm 13%
Imperial Age
35:01
vs 32:19
btm 29%
eAPM
28
vs 27
top 47%
First military
11:04
vs 17:05
top 3%
▲
Fast Feudal Age at 10:26 — faster than 70% of analysed players on Arena
▼
Slow Castle Age at 21:20 — slower than 87% of analysed players on Arena
▼
Loom never researched — one lost villager costs more
▲
Early military at 11:04 (Spearman) — earlier than 97% of analysed players on Arena
▼
Town centers idle 3:10 of the first 21:20 — keep villagers queued