Glade
510510027Analyzed1v1 RM
·
14h ago on Oct 1, 2026·
57m 8s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
tom.bombadilo's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 10,510 analysed 1v1 players on Glade.
Taso
B
Feudal Age
10:42
vs 10:40
btm 49%
Castle Age
17:20
vs 19:44
top 28%
Imperial Age
37:08
vs 35:08
btm 36%
eAPM
34
vs 30
top 41%
First military
18:05
vs 13:37
btm 24%
▲
Fast Castle Age at 17:20 — faster than 72% of analysed players on Glade
▼
Loom after the Feudal click (12:56) — usually safest before it
▲
Town centers almost never idle — 0s across the first 17:20
tom.bombadilo
B
Feudal Age
9:33
vs 10:40
top 16%
Castle Age
25:04
vs 19:44
btm 11%
Imperial Age
40:33
vs 35:08
btm 17%
eAPM
69
vs 30
top 5%
First military
8:51
vs 13:37
top 14%
▲
Fast Feudal Age at 9:33 — faster than 84% of analysed players on Glade
▼
Slow Castle Age at 25:04 — slower than 89% of analysed players on Glade
▼
Slow Imperial Age at 40:33 — slower than 83% of analysed players on Glade
▲
High eAPM (69) — top quarter of analysed players
▲
Early military at 8:51 (Militia) — earlier than 86% of analysed players on Glade
▲
Town centers almost never idle — 0s across the first 25:04