Arabia
506997036Analyzed1v1 RM
·
14d ago on Sep 16, 2026·
30m 44s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Gaius Marius's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 648,342 analysed 1v1 players on Arabia.
hispa_will
D
Feudal Age
10:49
vs 9:49
btm 23%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:59
btm 0%
eAPM
26
vs 39
btm 23%
First military
10:49
vs 10:33
btm 45%
▼
Slow Feudal Age at 10:49 — slower than 77% of analysed players on Arabia
▼
Low eAPM (26) — busier hands win idle time back
▼
Town centers idle 7:50 of the first 30:00 — keep villagers queued
Gaius Marius
D
Feudal Age
12:52
vs 9:49
btm 4%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:59
btm 0%
eAPM
17
vs 39
btm 8%
First military
11:37
vs 10:33
btm 33%
▼
Slow Feudal Age at 12:52 — slower than 96% of analysed players on Arabia
▼
Low eAPM (17) — busier hands win idle time back
▼
Town centers idle 7:00 of the first 30:00 — keep villagers queued