Arena
506282016Analyzed1v1 RM
·
18d ago on Sep 13, 2026·
53m 22s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Gaius Marius's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 224,906 analysed 1v1 players on Arena.
Gaius Marius
D
Feudal Age
11:55
vs 10:54
btm 18%
Castle Age
27:00
vs 16:20
btm 2%
Imperial Age
40:48
vs 32:19
btm 7%
eAPM
17
vs 27
btm 19%
First military
11:35
vs 17:05
top 4%
▼
Slow Feudal Age at 11:55 — slower than 82% of analysed players on Arena
▼
Slow Castle Age at 27:00 — slower than 98% of analysed players on Arena
▼
Slow Imperial Age at 40:48 — slower than 93% of analysed players on Arena
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom after the Feudal click (24:23) — usually safest before it
▲
Early military at 11:35 (Militia) — earlier than 96% of analysed players on Arena
▼
Town centers idle 4:21 of the first 27:00 — keep villagers queued
淡定种田
A
Feudal Age
11:08
vs 10:54
btm 41%
Castle Age
15:00
vs 16:20
top 24%
Imperial Age
33:02
vs 32:19
btm 44%
eAPM
41
vs 27
top 19%
First military
15:56
vs 17:05
top 37%
▲
Fast Castle Age at 15:00 — faster than 76% of analysed players on Arena
▲
High eAPM (41) — top quarter of analysed players
▼
Loom after the Feudal click (17:48) — usually safest before it
▲
Town centers almost never idle — 2s across the first 15:00