Arena
510125407Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
70m 38s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
明's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 229,804 analysed 1v1 players on Arena.
cyberConqueror
B
Feudal Age
10:26
vs 10:54
top 30%
Castle Age
16:49
vs 16:19
btm 44%
Imperial Age
43:43
vs 32:19
btm 3%
eAPM
43
vs 27
top 16%
First military
17:47
vs 17:05
btm 43%
▲
Fast Feudal Age at 10:26 — faster than 70% of analysed players on Arena
▼
Slow Imperial Age at 43:43 — slower than 97% of analysed players on Arena
▲
High eAPM (43) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 3s across the first 16:49
明
C
Feudal Age
10:52
vs 10:54
top 48%
Castle Age
20:46
vs 16:19
btm 16%
Imperial Age
37:20
vs 32:19
btm 17%
eAPM
25
vs 27
btm 44%
First military
23:05
vs 17:05
btm 12%
▼
Slow Castle Age at 20:46 — slower than 84% of analysed players on Arena
▼
Slow Imperial Age at 37:20 — slower than 83% of analysed players on Arena
▼
Loom after the Feudal click (41:16) — usually safest before it
▼
First military only at 23:05 (Knight) — later than 88% of analysed players on Arena