AoeStats
← paulgabduggan

MegaRandom

504344977Analyzed
1v1 RM · 26d ago on Sep 4, 2026· 34m 28s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Mongols · United States
1557
+18
🇨🇱 Malay · Chile
1591
-18

Win probability

paulgabduggan's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 66,972 analysed 1v1 players on MegaRandom.
paulgabduggan A
Feudal Age 9:16 vs 10:58
top 10%
Castle Age 23:34 vs 20:31
btm 23%
Imperial Age — vs 37:37
btm 0%
eAPM 56 vs 30
top 13%
First military 10:15 vs 12:50
top 20%
▲ Fast Feudal Age at 9:16 — faster than 90% of analysed players on MegaRandom
▼ Slow Castle Age at 23:34 — slower than 77% of analysed players on MegaRandom
▲ High eAPM (56) — top quarter of analysed players
▲ Early military at 10:15 (Spearman) — earlier than 80% of analysed players on MegaRandom
▲ Town centers almost never idle — 0s across the first 23:34
Alan_99 B
Feudal Age 9:47 vs 10:58
top 20%
Castle Age 25:06 vs 20:31
btm 14%
Imperial Age — vs 37:37
btm 0%
eAPM 53 vs 30
top 15%
First military 10:04 vs 12:50
top 18%
▲ Fast Feudal Age at 9:47 — faster than 80% of analysed players on MegaRandom
▼ Slow Castle Age at 25:06 — slower than 86% of analysed players on MegaRandom
▲ High eAPM (53) — top quarter of analysed players
▲ Early military at 10:04 (Militia) — earlier than 82% of analysed players on MegaRandom
▼ Town centers idle 3:02 of the first 25:06 — keep villagers queued
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