AoeStats
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Black Forest

503717975Analyzed
4v4 RM · 1mo ago on Sep 2, 2026· 37m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Vietnamese · United States
1354
+10
🇺🇸 Malay · United States
1282
+13
🇺🇸 Khmer · United States
1251
+14
🇺🇸 Hindustanis · United States
1202
+16
🇨🇱 Romans · Chile
1241
-15
🇺🇸 Lithuanians · United States
1228
-14
🇦🇹 Bengalis · Austria
1193
-12
🇪🇸 Khmer · Spain
1171
-11
Player eAPM Actions Feudal Castle Imperial Opening
56 2,083 10:47 15:16 30:31 ⛏ Fast Castle
43 1,585 10:49 16:54 29:08 ⛏ Fish Boom FC
33 1,232 9:39 22:18 35:21 ⚔ Scout Rush
29 1,091 12:30 17:33 34:02 ⛏ Fish Boom FC
28 1,052 11:42 16:35 30:28 ⛏ Fast Castle
25 921 11:30 15:49 — ⛏ Fast Castle
19 707 12:17 21:59 32:14
17 636 12:32 16:45 34:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,695 17,610 9,330 950 47,585 51,295
17,065 14,258 5,010 2,900 39,233 41,678
15,355 12,896 5,460 2,965 36,676 40,991
12,025 12,426 5,855 2,370 32,676 34,584
15,675 8,720 4,525 380 29,300 32,841
8,350 11,263 3,875 1,435 24,923 32,034
6,025 8,105 3,500 355 17,985 19,238
8,145 5,963 1,815 950 16,873 18,721
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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