AoeStats
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Black Forest

507825276Analyzed
4v4 RM · 11d ago on Sep 19, 2026· 55m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Persians · Russia
1040
+15
🇪🇸 Ethiopians · Spain
1026
+16
🇬🇧 Franks · United Kingdom
1021
+16
🇹🇷 Teutons · Türkiye
1001
+16
🇨🇱 Italians · Chile
1033
-16
🇹🇼 Chinese · Taiwan
1018
-16
🇨🇳 Franks · China
1013
-16
🇺🇸 Persians · United States
996
-15
Player eAPM Actions Feudal Castle Imperial Opening
44 2,426 10:42 14:30 30:50 ⛏ Fast Castle
33 1,817 13:30 21:09 29:39 ⛏ Fast Castle
31 1,716 11:53 15:51 32:04 ⛏ Fast Castle
27 1,490 13:13 22:19 41:59 ⚔ Tower Rush
22 1,235 11:53 18:10 29:57 ⛏ Fast Castle
22 1,236 14:19 20:59 34:40 ⛏ Fast Castle
15 855 11:05 15:44 30:27 ⛏ Fast Castle
14 761 15:19 22:09 33:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,170 24,015 22,260 4,400 80,845 98,091
39,295 24,605 9,830 2,250 75,980 89,022
27,535 16,817 27,810 2,210 74,372 90,852
35,630 13,290 14,335 3,450 66,705 79,258
25,310 14,330 22,245 2,900 64,785 71,408
22,230 25,658 12,185 2,805 62,878 68,107
13,170 25,240 18,020 1,175 57,605 68,638
16,425 18,498 14,880 2,555 52,358 56,566
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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