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African Clearing

510436597Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 45m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Poles · Argentina
1057
+13
🇦🇷 Hindustanis · Argentina
930
+18
🇦🇷 Mongols · Argentina
924
+18
🇦🇷 Japanese · Argentina
865
+54
🇺🇸 Goths · United States
1020
-19
🇺🇸 Italians · United States
987
-18
🇺🇸 Malay · United States
948
-16
🇺🇸 Burmese · United States
925
-15
Player eAPM Actions Feudal Castle Imperial Opening
45 2,058 14:41 28:49 — ⚔ Archer Rush
42 1,939 14:37 19:14 — ⛏ Fast Castle
36 1,661 16:57 33:01 — ⚔ M@A into Archers
27 1,229 17:04 28:53 — ⚔ Archer Rush
26 1,178 16:14 27:04 — ⚔ M@A into Towers into Skirms
23 1,046 14:10 22:35 — ⚔ Scout Rush
21 968 14:16 27:59 — ⚔ M@A into Towers
16 725 14:59 45:33 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
16,380 10,125 2,565 2,900 31,970 35,424
14,675 8,204 7,075 1,700 31,654 33,497
8,475 11,416 4,145 1,050 25,086 32,719
9,655 8,618 1,075 1,225 20,573 21,998
8,715 6,860 2,210 1,600 19,385 20,325
7,675 6,630 2,680 1,630 18,615 20,498
7,430 5,940 1,855 2,250 17,475 19,697
5,075 4,625 350 580 10,630 12,104
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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