AoeStats
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MegaRandom

509482116Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 62m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Ethiopians · Colombia
792
+16
🇪🇸 Vietnamese · Spain
788
+16
🇪🇸 Ethiopians · Spain
784
+16
🇵🇪 Romans · Peru
778
+17
🇪🇸 Malians · Spain
827
-17
🇵🇱 Spanish · Poland
809
-17
🇪🇸 Sicilians · Spain
783
-16
🇺🇸 Mongols · United States
758
-15
Player eAPM Actions Feudal Castle Imperial Opening
35 2,168 11:36 22:13 39:48
31 1,922 12:01 19:27 33:51 ⛏ Fast Castle
18 1,117 13:10 22:20 37:13 ⚔ Archer Rush
18 1,101 11:07 20:03 30:35 ⛏ Fast Castle
14 861 13:06 23:17 38:25 ⛏ Fast Castle
14 909 10:57 19:12 34:54 ⚔ FC into Archers
14 861 11:48 17:02 37:26 ⛏ Fast Castle
8 507 14:59 21:53 38:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,360 29,125 18,510 2,195 75,190 101,716
38,810 17,075 12,080 1,600 69,565 98,368
26,055 19,955 20,030 1,500 67,540 79,971
26,985 9,258 17,830 2,150 56,223 70,508
12,900 19,140 19,040 200 51,280 89,483
16,695 18,085 15,000 1,400 51,180 76,640
22,705 11,465 8,360 3,700 46,230 61,376
18,200 9,535 7,220 3,280 38,235 39,623
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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