AoeStats
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Nomad

504258706Analyzed
4v4 RM · 28d ago on Sep 4, 2026· 34m 23s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Japanese · United States
1160
+14
🇸🇮 Franks · Slovenia
1148
+14
🇷🇴 Vietnamese · Romania
1054
+19
🇺🇸 Berbers · United States
1049
+19
🇨🇳 Berbers · China
1165
-19
🇹🇼 Persians · Taiwan
1096
-16
🇨🇳 Malay · China
1093
-16
🇨🇳 Maya · China
1083
-15
Player eAPM Actions Feudal Castle Imperial Opening
26 888 15:45 21:30 — ⚔ Fish Boom into Fire Galleys FC into Archers into Galleys
23 786 15:50 21:03 — ⛏ Fish Boom FC
21 718 17:28 27:35 — ⚔ Fish Boom into Skirms
17 578 15:46 20:24 — ⛏ Fish Boom FC
16 537 15:02 19:10 — ⛏ Fish Boom FC
13 455 19:07 23:02 — ⛏ Fish Boom FC
12 419 17:43 25:24 — ⛏ Fast Castle
7 227 — — — ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
9,805 8,348 3,560 1,700 23,413 25,476
5,150 8,105 3,095 750 17,100 18,345
6,700 7,165 1,085 1,050 16,000 17,173
6,825 6,295 835 1,250 15,205 17,668
4,615 7,413 600 1,600 14,228 15,327
4,875 5,914 665 825 12,279 15,101
4,650 4,711 1,000 1,525 11,886 14,671
1,100 1,150 0 100 2,350 1,980
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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