AoeStats
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Nomad

504218853Analyzed
4v4 RM · 29d ago on Sep 4, 2026· 50m 12s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Italians · India
1152
+15
🇹🇼 Japanese · Taiwan
1148
+15
🇨🇳 Georgians · China
1136
+16
🇨🇳 Persians · China
1129
+16
🇭🇰 Franks · Hong Kong SAR China
1189
-18
🇸🇮 Vikings · Slovenia
1165
-17
🇹🇷 Huns · Türkiye
1090
-14
🇩🇪 Italians · Germany
1079
-13
Player eAPM Actions Feudal Castle Imperial Opening
33 1,649 15:06 21:21 34:45 ⛏ Fish Boom FC
31 1,570 15:24 25:59 — ⚔ Fish Boom into Towers into Archers
30 1,512 12:46 16:51 31:09 ⛏ Fish Boom FC
25 1,276 12:10 21:00 38:39 ⛏ Fast Castle
25 1,244 12:39 22:14 — ⚔ Archer Rush
19 978 14:31 19:44 40:28 ⛏ Fish Boom FC
15 745 14:32 19:56 33:45 ⛏ Fish Boom FC
12 596 14:32 18:18 29:24 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
28,135 12,100 19,905 3,345 63,485 69,827
23,075 11,025 11,590 4,400 50,090 53,602
14,655 13,663 5,240 3,985 37,543 41,538
10,400 14,231 8,390 1,100 34,121 34,827
16,685 6,040 7,930 2,900 33,555 38,469
10,025 12,752 6,235 1,865 30,877 48,588
11,280 11,389 2,530 4,985 30,184 32,198
9,075 10,865 6,420 1,705 28,065 29,967
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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