Arena
510271278Analyzed1v1 RM
·
13h ago on Sep 30, 2026·
238m 33s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Jeeksbur
1330 units ordered
Champion329
Halberdier256
Battle Elephant130
Hussar123
Elite Skirmisher106
Capped Ram105
Arambai76
Heavy Scorpion60
Cavalier38
Petard35
Monk16
Trebuchet11
Battering Ram10
Pikeman9
Siege Tower7
Spearman5
Bombard Cannon5
Onager5
Light Cavalry2
Cavalry Archer1
Scout Cavalry1
First military 22:14 — Monk
annnnn
897 units ordered
Halberdier663
Bombard Cannon103
Hussar50
Conquistador20
Monk13
Cavalier10
Mangonel8
Light Cavalry7
Knight4
Militia4
Trebuchet3
Battering Ram3
Pikeman3
Petard2
Scout Cavalry2
Spearman2
First military 19:59 — Monk
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Jeeksbur’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
annnnn’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Spearman
+15
Camel Rider
+9