Arabia
509543982Analyzed1v1 RM
·
4d ago on Sep 27, 2026·
124m 54s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Alejandro Magno's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,844 analysed 1v1 players on Arabia.
Nozdromu
D
Feudal Age
10:32
vs 9:49
btm 29%
Castle Age
33:16
vs 21:49
btm 1%
Imperial Age
57:27
vs 38:59
btm 1%
eAPM
30
vs 39
btm 31%
First military
14:14
vs 10:33
btm 18%
▼
Slow Castle Age at 33:16 — slower than 99% of analysed players on Arabia
▼
Slow Imperial Age at 57:27 — slower than 99% of analysed players on Arabia
▼
Loom after the Feudal click (28:23) — usually safest before it
▼
Town centers idle 4:41 of the first 33:16 — keep villagers queued
Alejandro Magno
D
Feudal Age
11:41
vs 9:49
btm 11%
Castle Age
24:46
vs 21:49
btm 16%
Imperial Age
56:00
vs 38:59
btm 1%
eAPM
25
vs 39
btm 22%
First military
12:04
vs 10:33
btm 29%
▼
Slow Feudal Age at 11:41 — slower than 89% of analysed players on Arabia
▼
Slow Castle Age at 24:46 — slower than 84% of analysed players on Arabia
▼
Slow Imperial Age at 56:00 — slower than 99% of analysed players on Arabia
▼
Low eAPM (25) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 8:41 of the first 24:46 — keep villagers queued