Migration
509748904Analyzed1v1 RM
·
3d ago on Sep 27, 2026·
71m 27s·
2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
billigertheurer's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 50,100 analysed 1v1 players on Migration.
mazenhassan23
D
Feudal Age
12:26
vs 11:47
btm 32%
Castle Age
21:54
vs 19:42
btm 28%
Imperial Age
47:04
vs 35:33
btm 6%
eAPM
13
vs 24
btm 12%
First military
9:36
vs 11:01
top 30%
▼
Slow Imperial Age at 47:04 — slower than 94% of analysed players on Migration
▼
Low eAPM (13) — busier hands win idle time back
▼
Town centers idle 4:09 of the first 21:54 — keep villagers queued
billigertheurer
D
Feudal Age
15:20
vs 11:47
btm 3%
Castle Age
25:56
vs 19:42
btm 8%
Imperial Age
45:07
vs 35:33
btm 8%
eAPM
11
vs 24
btm 6%
First military
17:13
vs 11:01
btm 4%
▼
Slow Feudal Age at 15:20 — slower than 97% of analysed players on Migration
▼
Slow Castle Age at 25:56 — slower than 92% of analysed players on Migration
▼
Slow Imperial Age at 45:07 — slower than 92% of analysed players on Migration
▼
Low eAPM (11) — busier hands win idle time back
▼
Loom after the Feudal click (13:32) — usually safest before it
▼
First military only at 17:13 (Transport Ship) — later than 96% of analysed players on Migration
▲
Town centers almost never idle — 30s across the first 25:56