AoeStats
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Arena

507956648Analyzed
4v4 RM · 14d ago on Sep 20, 2026· 44m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Mongols · India
1311
+13
🇻🇳 Byzantines · Vietnam
1243
+15
🇮🇳 Hindustanis · India
1237
+15
🇻🇳 Jurchens · Vietnam
1233
+16
🇯🇵 Poles · Japan
1291
-18
🇨🇿 Franks · Czechia
1245
-15
🇫🇮 Burmese · Finland
1194
-13
🇦🇺 Muisca · Australia
1187
-13
Player eAPM Actions Feudal Castle Imperial Opening
57 2,545 10:22 14:21 — ⛏ Fast Castle
39 1,762 9:54 15:08 33:41 ⛏ Fast Castle
39 1,743 10:07 15:16 34:09 ⛏ Fast Castle
33 1,468 10:37 14:52 31:03 ⛏ Fast Castle
30 1,358 10:35 14:54 37:10 ⛏ Fast Castle
27 1,213 8:51 14:11 33:18 ⛏ Fast Castle
27 1,195 10:28 14:18 28:50 ⛏ Fast Castle
14 649 10:35 14:32 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,120 17,755 10,715 4,450 57,040 70,931
21,295 16,865 9,605 1,550 49,315 53,568
19,285 15,180 10,450 1,040 45,955 53,179
20,470 11,030 12,265 1,625 45,390 49,944
22,235 12,090 6,885 400 41,610 48,433
14,855 14,255 6,000 1,280 36,390 40,310
9,215 6,085 5,865 2,790 23,955 26,628
6,600 5,145 350 300 12,395 14,379
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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