Arabia
508647637Analyzed1v1 RM
·
8d ago on Sep 23, 2026·
59m 12s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
GIA_LUC_HAO_NAM
548 units ordered
Elite Skirmisher257
Heavy Cavalry Archer92
Siege Ram53
Cavalry Archer44
Trebuchet34
Hussar25
Light Cavalry22
Skirmisher6
Battering Ram4
Scout Cavalry3
Monk3
Archer2
Spearman1
Capped Ram1
Mangudai1
First military 8:48 — Spearman
O grande
660 units ordered
Hussar408
Mangudai144
Light Cavalry64
Archer15
Scout Cavalry8
Militia6
Petard5
Spearman3
Mangonel3
Knight2
Crossbowman2
First military 6:59 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
GIA_LUC_HAO_NAM’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
O grande’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9