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QS Arena

503715476Analyzed
4v4 RM · 29d ago on Sep 1, 2026· 47m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Cumans · Chile
1442
+14
🇦🇷 Chinese · Argentina
1434
+15
🇩🇪 Armenians · Germany
1381
+17
🇪🇸 Italians · Spain
1373
+17
🇧🇷 Celts · Brazil
1548
-22
🇧🇷 Mapuche · Brazil
1404
-16
🇧🇷 Bohemians · Brazil
1374
-14
🇧🇷 Magyars · Brazil
1283
-11
Player eAPM Actions Feudal Castle Imperial Opening
53 2,552 6:23 17:59 29:44 ⛏ Fast Castle
41 1,959 7:46 12:01 29:13 ⛏ Fast Castle
40 1,910 10:02 14:03 31:07 ⛏ Fast Castle
36 1,737 6:57 14:01 — ⛏ Fast Castle
34 1,630 8:18 11:58 31:19 ⛏ Fast Castle
33 1,587 8:25 12:20 28:17 ⛏ Fast Castle
27 1,279 9:19 13:16 40:58 ⛏ Fast Castle
25 1,219 8:52 13:44 33:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,335 29,739 21,310 1,630 93,014 97,365
31,270 20,225 20,430 3,000 74,925 98,579
26,200 24,265 13,410 2,575 66,450 73,050
28,080 26,775 4,665 1,650 61,170 66,280
26,240 14,865 6,530 1,060 48,695 49,699
19,265 15,950 10,440 2,175 47,830 52,716
17,585 20,400 5,920 3,680 47,585 51,851
16,250 13,080 2,470 3,535 35,335 39,186
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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