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Nomad

503499691Analyzed
4v4 RM · 1mo ago on Aug 31, 2026· 22m 35s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Vietnamese · Brazil
1526
+8
🇧🇷 Burgundians · Brazil
1276
+18
🇧🇷 Persians · Brazil
1182
+22
🇧🇷 Berbers · Brazil
1060
+26
🇦🇷 Spanish · Argentina
1383
-21
🇻🇳 Mapuche · Vietnam
1335
-19
🇺🇸 Byzantines · United States
1332
-19
🇺🇸 Mongols · United States
1264
-16
Player eAPM Actions Feudal Castle Imperial Opening
33 754 16:04 20:39 — ⛏ Fish Boom FC
32 724 12:37 — — ⚔ Fish Boom into Scouts
31 711 15:27 21:09 — ⛏ Fish Boom FC
27 603 13:19 18:25 — ⛏ Fish Boom FC
26 598 15:07 19:37 — ⛏ Fish Boom FC
24 543 14:42 19:05 — ⛏ Fast Castle
23 528 13:32 17:24 — ⛏ Fish Boom FC
19 434 14:24 19:41 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
6,665 4,503 2,220 145 13,533 13,078
6,005 3,758 1,475 200 11,438 11,076
4,805 6,053 250 200 11,308 12,097
4,300 3,994 595 750 9,639 9,142
4,550 3,627 250 0 8,427 9,549
4,025 3,568 250 225 8,068 8,934
3,455 2,328 500 300 6,583 6,822
3,050 1,830 250 750 5,880 6,574
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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