AoeStats
← KarleEgon

Arena

510582504Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 38m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Poles · Germany
1013
+14
🇩🇪 Armenians · Germany
944
+17
🇩🇪 Japanese · Germany
920
+18
🇩🇪 Cumans · Germany
902
+18
🇩🇪 Franks · Germany
998
-18
🇭🇰 Saracens · Hong Kong SAR China
977
-17
🇬🇧 Teutons · United Kingdom
969
-17
🇨🇳 Turks · China
916
-15
Player eAPM Actions Feudal Castle Imperial Opening
31 1,176 9:37 23:23 31:08 ⚔ Towers into Archers into Fast Imp
30 1,145 10:23 14:42 28:28 ⛏ Fast Castle
25 942 10:18 20:06 — ⛏ Fast Castle
21 801 11:26 23:38 — ⛏ Fast Castle
20 764 10:30 17:08 — ⛏ Fast Castle
19 722 10:44 29:47 —
19 709 12:03 19:18 32:45 ⛏ Fast Castle
18 691 12:37 21:11 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,845 17,350 11,835 950 46,980 54,937
6,650 20,835 2,700 1,500 31,685 33,936
12,970 11,215 3,285 3,850 31,320 37,523
15,445 6,970 3,750 0 26,165 26,925
7,945 6,790 2,350 2,930 20,015 21,786
9,175 4,945 3,980 1,140 19,240 19,076
6,175 5,025 300 1,150 12,650 15,344
4,515 2,980 670 1,300 9,465 11,679
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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