AoeStats
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Nomad

508364694Analyzed
4v4 RM · 10d ago on Sep 22, 2026· 65m 10s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Georgians · Mexico
1108
+17
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1089
+18
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1084
+18
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1055
+19
🇨🇴 Lithuanians · Colombia
1181
-20
🇨🇱 Dravidians · Chile
1146
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🇺🇸 Vikings · United States
1099
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🇨🇴 Byzantines · Colombia
1073
-16
Player eAPM Actions Feudal Castle Imperial Opening
58 3,779 11:23 22:09 38:05 ⛏ Fish Boom into Galleys FC
41 2,640 12:45 16:45 43:57 ⛏ Fish Boom FC
38 2,462 15:03 19:51 62:08 ⛏ Fish Boom FC
21 1,385 15:01 19:29 37:35 ⛏ Fish Boom FC
20 1,328 17:07 22:23 41:18 ⛏ Fish Boom FC
19 1,214 14:54 22:32 — ⛏ Fast Castle
19 1,268 15:12 23:29 30:26 ⚔ Fish Boom FC into Towers
18 1,166 14:43 18:56 38:01 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
13,360 33,741 21,655 4,380 73,136 78,929
14,045 36,025 18,060 3,260 71,390 94,869
34,730 12,288 20,205 3,750 70,973 76,848
29,020 20,848 11,710 1,760 63,338 65,387
24,890 12,150 16,180 2,250 55,470 62,542
20,755 16,685 11,295 1,450 50,185 52,431
15,555 11,506 5,465 2,450 34,976 36,533
13,225 15,481 2,055 2,200 32,961 40,072
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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