AoeStats
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Black Forest

508136070Analyzed
4v4 RM · 12d ago on Sep 21, 2026· 51m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Ethiopians · Argentina
1285
+12
🇯🇵 Mongols · Japan
1221
+14
🇦🇷 Georgians · Argentina
1218
+15
🇦🇷 Persians · Argentina
1204
+15
🇧🇷 Lithuanians · Brazil
1216
-15
🇨🇱 Poles · Chile
1193
-14
🇺🇸 Britons · United States
1184
-14
🇧🇷 Tupi · Brazil
1157
-13
Player eAPM Actions Feudal Castle Imperial Opening
52 2,647 11:25 15:12 29:36 ⛏ Fast Castle
35 1,797 12:42 16:31 32:27 ⛏ Fast Castle
34 1,726 11:00 15:31 29:02 ⛏ Fish Boom FC
30 1,537 12:10 16:10 31:14 ⛏ Fast Castle
27 1,386 15:34 20:39 34:47 ⛏ Fast Castle
24 1,249 11:42 16:13 29:59 ⛏ Fish Boom FC
21 1,059 12:35 17:01 32:50 ⛏ Fast Castle
19 967 17:15 23:09 39:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
51,085 15,425 22,640 3,670 92,820 107,257
14,050 39,096 20,025 1,050 74,221 85,201
33,315 24,969 11,370 2,540 72,194 79,708
33,380 15,365 18,480 4,300 71,525 78,235
29,495 16,810 10,420 2,620 59,345 74,053
19,145 15,951 9,200 1,835 46,131 56,851
21,080 12,243 7,945 3,165 44,433 58,808
12,800 11,636 4,520 1,500 30,456 35,857
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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