AoeStats
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Nomad

507002346Analyzed
4v4 RM · 17d ago on Sep 16, 2026· 44m 17s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Muisca · France
1366
+14
🇲🇽 Italians · Mexico
1353
+14
🇺🇸 Persians · United States
1281
+17
🇨🇱 Bohemians · Chile
1253
+18
🇺🇸 Vietnamese · United States
1398
-20
🇺🇾 Spanish · Uruguay
1343
-17
🇦🇷 Persians · Argentina
1322
-16
🇨🇱 Mongols · Chile
1167
-10
Player eAPM Actions Feudal Castle Imperial Opening
52 2,294 15:29 19:30 — ⛏ Fish Boom FC
40 1,750 14:19 18:03 — ⛏ Fish Boom FC
36 1,600 15:06 19:43 — ⛏ Fish Boom FC
34 1,508 14:15 17:52 41:33 ⛏ Fish Boom FC
33 1,442 14:29 21:46 34:37 ⛏ Fish Boom FC
30 1,350 13:53 19:21 37:06 ⛏ Fish Boom into Galleys FC
27 1,218 15:17 19:43 — ⛏ Fish Boom FC
20 884 12:17 17:53 32:11 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
19,305 13,952 7,630 3,650 44,537 46,579
15,590 12,555 8,365 1,600 38,110 42,925
10,010 13,493 4,875 2,650 31,028 33,915
9,195 12,208 6,475 1,710 29,588 30,310
9,020 10,089 3,385 1,640 24,134 27,990
7,085 7,105 6,860 1,505 22,555 22,926
5,450 4,768 740 965 11,923 13,412
3,850 3,842 550 880 9,122 9,671
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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