AoeStats
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Nomad

506871558Analyzed
4v4 RM · 17d ago on Sep 15, 2026· 69m 3s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Koreans · Taiwan
1272
+12
🇨🇳 Persians · China
1258
+13
🇳🇴 Celts · Norway
1256
+13
🇨🇱 Mongols · Chile
1218
+14
🇮🇳 Gurjaras · India
1238
-15
🇨🇳 Franks · China
1213
-14
🇨🇳 Saracens · China
1212
-14
🇨🇳 Italians · China
1081
-9
Player eAPM Actions Feudal Castle Imperial Opening
34 2,365 15:01 20:48 34:33 ⛏ Fish Boom FC
34 2,349 13:24 44:58 — ⚔ Fish Boom into Scouts
29 1,981 13:50 17:45 34:43 ⛏ Fish Boom FC
24 1,641 14:20 20:32 43:37 ⚔ Towers FC
23 1,556 17:17 23:48 41:38 ⛏ Fish Boom FC
15 1,069 14:39 18:38 — ⛏ Fish Boom FC
14 981 15:54 20:06 28:07 ⛏ Fish Boom FC
7 494 13:45 23:15 —

Resources

Player Food Wood Gold Stone Spent Collected
21,050 87,793 33,795 7,650 150,288 161,077
35,445 14,520 22,910 4,280 77,155 80,414
17,885 36,935 18,765 1,500 75,085 105,048
21,080 18,925 12,140 7,100 59,245 62,618
17,795 12,894 8,160 1,330 40,179 40,316
13,800 12,812 5,935 2,055 34,602 35,133
3,370 3,784 670 750 8,574 9,510
3,090 1,865 250 255 5,460 5,914
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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