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African Clearing

506784620Analyzed
4v4 RM · 18d ago on Sep 15, 2026· 49m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Magyars · China
1315
+13
🇭🇰 Magyars · Hong Kong SAR China
1263
+15
🇨🇳 Cumans · China
1221
+17
🇨🇱 Mongols · Chile
1182
+20
🇨🇦 Magyars · Canada
1286
-18
🇺🇸 Japanese · United States
1263
-17
🇺🇸 Vietnamese · United States
1240
-16
🇺🇸 Mongols · United States
1197
-14
Player eAPM Actions Feudal Castle Imperial Opening
57 2,815 13:29 17:50 40:07 ⛏ Fast Castle
51 2,524 14:27 24:00 40:23 ⚔ Archer Rush
41 2,046 15:43 19:17 42:06 ⛏ Fast Castle
26 1,271 15:03 24:56 46:57 ⛏ Fast Castle
25 1,268 12:58 22:04 — ⚔ Scout Rush
19 946 14:43 18:54 44:04 ⛏ Fast Castle
14 695 14:44 47:57 — ⚔ M@A Rush
14 714 14:36 19:27 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,925 19,533 9,430 3,765 47,653 54,471
16,455 11,567 12,960 2,250 43,232 43,036
14,025 13,190 3,325 1,050 31,590 37,469
13,410 11,967 4,370 950 30,697 35,063
10,875 9,684 2,815 3,100 26,474 29,959
11,700 5,957 6,075 1,940 25,672 27,302
12,170 8,075 2,900 1,250 24,395 27,329
5,300 3,805 625 425 10,155 11,411
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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