AoeStats
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Arena

508529564Analyzed
4v4 RM · 9d ago on Sep 22, 2026· 50m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Turks · Spain
1058
+9
🇧🇷 Turks · Brazil
1020
+10
🇺🇸 Vikings · United States
987
+12
🇪🇸 Franks · Spain
862
+17
🇩🇪 Persians · Germany
1000
-48
🇩🇪 Britons · Germany
900
-12
🇩🇪 Burgundians · Germany
890
-35
🇬🇧 Franks · United Kingdom
776
-21
Player eAPM Actions Feudal Castle Imperial Opening
45 2,282 10:40 15:05 29:43 ⛏ Fast Castle
36 1,831 12:36 18:35 37:17 ⚔ M@A FC
29 1,491 12:33 18:26 32:40 ⛏ Fast Castle
27 1,372 12:34 17:05 21:58 ◆ FC into Fast Imp
11 550 13:55 18:04 50:56 ⛏ Fast Castle
11 557 9:55 32:56 — ⚔ Skirmisher Rush
9 436 13:51 — —
8 432 12:10 22:09 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,070 26,690 11,480 3,700 81,940 97,797
24,100 11,630 8,965 2,150 46,845 59,541
16,370 12,065 7,225 1,500 37,160 50,382
13,015 8,965 8,275 200 30,455 37,484
10,375 4,015 5,850 1,400 21,640 28,128
11,080 6,880 2,470 200 20,630 22,613
5,660 5,420 1,425 0 12,505 15,503
4,905 3,080 285 650 8,920 9,863
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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