AoeStats
← bobozius

Arena

507493849Analyzed
1v1 RM · 12d ago on Sep 18, 2026· 43m 18s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Vietnamese · Germany
514
+13
🇪🇸 Franks · Spain
452
-13

Win probability

bobozius's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 224,906 analysed 1v1 players on Arena.
JuananGT D
Feudal Age 11:39 vs 10:54
btm 24%
Castle Age 22:57 vs 16:20
btm 8%
Imperial Age 36:47 vs 32:19
btm 19%
eAPM 13 vs 27
btm 9%
First military 18:11 vs 17:05
btm 39%
▼ Slow Feudal Age at 11:39 — slower than 76% of analysed players on Arena
▼ Slow Castle Age at 22:57 — slower than 92% of analysed players on Arena
▼ Slow Imperial Age at 36:47 — slower than 81% of analysed players on Arena
▼ Low eAPM (13) — busier hands win idle time back
▼ Loom after the Feudal click (9:30) — usually safest before it
▲ Town centers almost never idle — 26s across the first 22:57
bobozius D
Feudal Age 12:35 vs 10:54
btm 10%
Castle Age 18:54 vs 16:20
btm 26%
Imperial Age 36:49 vs 32:19
btm 19%
eAPM 13 vs 27
btm 9%
First military 23:45 vs 17:05
btm 10%
▼ Slow Feudal Age at 12:35 — slower than 90% of analysed players on Arena
▼ Slow Imperial Age at 36:49 — slower than 81% of analysed players on Arena
▼ Low eAPM (13) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 23:45 (Rattan Archer) — later than 90% of analysed players on Arena
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.