Arena
506680728Analyzed1v1 RM
·
16d ago on Sep 14, 2026·
54m 0s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
bobozius's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 224,906 analysed 1v1 players on Arena.
bobozius
D
Feudal Age
12:40
vs 10:54
btm 9%
Castle Age
19:29
vs 16:20
btm 22%
Imperial Age
44:10
vs 32:19
btm 3%
eAPM
13
vs 27
btm 9%
First military
20:13
vs 17:05
btm 24%
▼
Slow Feudal Age at 12:40 — slower than 91% of analysed players on Arena
▼
Slow Castle Age at 19:29 — slower than 78% of analysed players on Arena
▼
Slow Imperial Age at 44:10 — slower than 97% of analysed players on Arena
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
musatios
D
Feudal Age
12:02
vs 10:54
btm 16%
Castle Age
18:07
vs 16:20
btm 31%
Imperial Age
46:59
vs 32:19
btm 2%
eAPM
17
vs 27
btm 19%
First military
22:47
vs 17:05
btm 13%
▼
Slow Feudal Age at 12:02 — slower than 84% of analysed players on Arena
▼
Slow Imperial Age at 46:59 — slower than 98% of analysed players on Arena
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom after the Feudal click (19:00) — usually safest before it
▼
First military only at 22:47 (Janissary) — later than 87% of analysed players on Arena
▲
Town centers almost never idle — 14s across the first 18:07