Migration
504772543Analyzed1v1 RM
·
24d ago on Sep 6, 2026·
43m 8s·
2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
bobozius's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 50,100 analysed 1v1 players on Migration.
bobozius
D
Feudal Age
13:06
vs 11:47
btm 18%
Castle Age
20:32
vs 19:42
btm 41%
Imperial Age
37:26
vs 35:33
btm 37%
eAPM
12
vs 24
btm 9%
First military
8:17
vs 11:01
top 16%
▼
Slow Feudal Age at 13:06 — slower than 82% of analysed players on Migration
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Early military at 8:17 (Transport Ship) — earlier than 84% of analysed players on Migration
▲
Town centers almost never idle — 23s across the first 20:32
Fivesta
C
Feudal Age
11:57
vs 11:47
btm 45%
Castle Age
19:11
vs 19:42
top 44%
Imperial Age
40:00
vs 35:33
btm 23%
eAPM
17
vs 24
btm 25%
First military
19:35
vs 11:01
btm 2%
▼
Slow Imperial Age at 40:00 — slower than 77% of analysed players on Migration
▼
Low eAPM (17) — busier hands win idle time back
▼
First military only at 19:35 (Longship) — later than 98% of analysed players on Migration