AoeStats
← bobozius

Migration

504772543Analyzed
1v1 RM · 24d ago on Sep 6, 2026· 43m 8s· 2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Vikings · Germany
629
+12
🇩🇪 Vietnamese · Germany
540
-12

Win probability

bobozius's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 50,100 analysed 1v1 players on Migration.
bobozius D
Feudal Age 13:06 vs 11:47
btm 18%
Castle Age 20:32 vs 19:42
btm 41%
Imperial Age 37:26 vs 35:33
btm 37%
eAPM 12 vs 24
btm 9%
First military 8:17 vs 11:01
top 16%
▼ Slow Feudal Age at 13:06 — slower than 82% of analysed players on Migration
▼ Low eAPM (12) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Early military at 8:17 (Transport Ship) — earlier than 84% of analysed players on Migration
▲ Town centers almost never idle — 23s across the first 20:32
Fivesta C
Feudal Age 11:57 vs 11:47
btm 45%
Castle Age 19:11 vs 19:42
top 44%
Imperial Age 40:00 vs 35:33
btm 23%
eAPM 17 vs 24
btm 25%
First military 19:35 vs 11:01
btm 2%
▼ Slow Imperial Age at 40:00 — slower than 77% of analysed players on Migration
▼ Low eAPM (17) — busier hands win idle time back
▼ First military only at 19:35 (Longship) — later than 98% of analysed players on Migration
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